Leon Willett | Dreamfall - Original Soundtrack

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Dreamfall - Original Soundtrack

by Leon Willett

The award-winning orchestral soundtrack to Dreamfall - The Longest Journey.
Genre: Classical: Orchestral
Release Date: 

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1. Dreamfall Theme Leon Willett
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2:39 $0.99
2. The Hospital Room Leon Willett
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2:23 $0.99
3. Casablanca Leon Willett
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3:41 $0.99
4. JIVA Leon Willett
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2:25 $0.99
5. Reza's Apartment Leon Willett
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3:49 $0.99
6. Northlands Forest Leon Willett
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3:13 $0.99
7. Newport Leon Willett
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2:59 $0.99
8. The Underground City Leon Willett
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2:40 $0.99
9. Marcuria Leon Willett
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2:44 $0.99
10. Meeting April Ryan/April's Theme Leon Willett
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2:22 $0.99
11. Necropolis Leon Willett
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1:49 $0.99
12. Sadir Leon Willett
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3:17 $0.99
13. Wati-Corp Leon Willett
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6:04 $0.99
14. The Swamplands Leon Willett
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3:15 $0.99
15. Kian's Theme Leon Willett
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2:54 $0.99
16. Zoe's Theme (bonus track) Leon Willett
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1:28 $0.99
17. St. Petersburg Simon Poole
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1:59 $0.99
18. The Factory Simon Poole
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1:12 $0.99
19. Lana & Maud (edit) Slipperhero
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2:09 $0.99
20. Clay (edit) Octavat
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2:36 $0.99
21. Rush Ingvild Hasund
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3:16 $0.99
22. Faith Morten Sørlie
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9:31 $0.99
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ABOUT THIS ALBUM


Album Notes
Dreamfall - Original Soundtrack

Experience the original orchestral score to the award-winning game. At times huge and epic; at times intimate and sensitive, the music of Dreamfall - The Longest Journey revisits every key moment in the story.

When you played the game, you explored vast cities and deep forests, you travelled across the seven seas and into endless caverns--like nothing you had ever seen before. Now you can let the music take you back through your journey - your Longest Journey.


Reviews


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Movie Music UK

There is a combination of everything in this score: mystery, suspense, action, a
Game Zone Review by Joseph W. Bat: One genre of gaming that is somewhat starving to survive is that of adventure gaming. It has become really a niche market now, whereas in the early days of gaming you couldn’t go into a store without seeing loads of adventure games. And by adventure games, we are talking the old point and click mouse games. Companies that were once loyal developers, such as LucasArts, have essentially stopped making them. Where games now mainly focus on action, adventure games focus on story. The original The Longest Journey was a big risk. Not only was it an adventure game, but it was a rather large undertaking and it kept with the typical format of old style adventure gaming. Because of the success and being well received, Funcom, the developers of the original game have returned to tell the next chapter in The Longest Journey.

Now a recap: The original game told the story of a young female struggling artist, April Ryan, who discovers that our world in the future has two worlds - one of science, and one of magic. When the two merged, liked they did in the first game, it was April’s job as a shifter (one who can travel between worlds) to fix the balance between the worlds. To spoil it, she fixes the balance. Dreamfall takes place ten years after the events in the first game. Instead of following April, we take the role of Zoe who is receiving strange messages from a little girl that she must save April.

Composer Bjorn Arve Lagim created a really fresh, diverse score for the first game, but left the company after the first game was released. Leon Willett was hired to compose the demanding project. Immediately from the start of the soundtrack, you can tell the choice of sound for Dreamfall was one of the traditional Hollywood sound. More so than the first game. The opening cue “Dreamfall Theme” slowly builds with a Tibetan sounding flute into a grand triumphant, but mysterious theme. We only get a hint of this theme here, but it is revisited later in the score. The first cue is also the first taste in the diverse sound Willett has also created for the game. A human element is added with fantastic vocals by Vivi Christensen in “The Hospital Room”, a wonderful magical whimsical theme that is very John Williams inspired, which is revisited again in “Casablanca”. Although none of the themes from the first game appear in Dreamfall, Willett has composed his own theme and motifs for certain parts of the game. In the science world the look was more gritty, so the sound matched this. But in Dreamfall it is more clean and warm, this matches with the more upbeat sound.

As we move into the world of magic, we begin to hear more ethnic instrumentation, such as “Northlands Forest”, which also contains some great suspense writing. The opening in “Marcuria” brings back memories of the first game, when we saw Marcuria for the first time. It is a very magical theme, reminiscent to the original. Willett overall has remained loyal to the first score. You can really tell he was conscious of the original music, but didn’t have to rely on themes of the first. Instead he has been able to maintain the sound and create his own theme’s. Two standout themes are “Kain’s Theme”, an exciting big heroic theme suitable for the warrior character you will play in the game and “Zoe’s Theme”, which beautifully represents Zoe. The last four cues are source material from the game, not composed by Leon Willett.

With the success of both the previous game and its unique score, Willett had big boots to fill. I was and still am a fan of the first The Longest Journey score, so I was somewhat hesitant when I heard Lagim would not be returning. Luckily composer Leon Willett has crafted a score that matches perfectly the tone of the storyline in Dreamfall. Instead of reusing the same material, we are given fresh new material for a fresh new chapter in The Longest Journey, while still retaining the feel of the first. There is a combination of everything in this score: mystery, suspense, action, and of course adventure. Leon Willett’s has started off great with his first foray into composing of games. I look forward to hearing what he does next.

Screen Sounds

a notable symphonic styled score for Funcom's fantasy game Dreamfall: The Longes
Scottish born composer leon Willett has written a notable symphonic styled score for Funcom's fantasy game Dreamfall: The Longest Journey. Without the luxury of live players, Willett has nevertheless come up with a good orchestral sound, using synths and samples, including some ethnic instruments and subtle use of female voices.
There is much mysterious and quite mystical music in evidence, with some nice ethereal moments, but also music of power and menace, and not a little excitement.
Highlights include the lovely, drifting female vocal "The Hospital Room," featuring Vivi Christensen; the quite sunny "Casablanca;" the chase music of "Jiva;" the menacing action of "Northlands Forest;" and the ethereal "Meeting April Ryan," leading to the romantic, yet ultimately proud "April's Theme."
Star Wars fans may find this score of interest, as it takes a definite turn in that direction with the mysterious, then powerful "Necropolis." Willett seems to have been influenced by John Williams' scoring of the original trilogy, as a number of the more mysterious and otherworldly moments that follow are very reminiscent of the great man's scoring of such dark and mysterious places as the swamps of Dagobah; and there's some very Star Warsish action in "Wati Corp."
But just to show Willett still has a voice very much of his own, he comes up with the percussive mover "Sadir;" the heroic and determined march for "Kian's Theme;" and the pretty, keyboard-lead "Zoe's Theme."
Willett's contribution ends with track 16, the following six cues being various electronic and poppy movers, by assorted contributors, together with a dreamy ballad, "Rush," featuring Bjork-like vocals by Ingvild Hasund and a melancholy piano solo, "Faith," by Morten Sorlie.